Designing Emerging Technologies (DET) is an intensive, project-based studio course that focuses on the design of interactive artifacts realized through the process of deeply engaging with selected emerging technologies as rich creative material. Students are led through a sequence of projects of varying length. Projects include both individual and team activities, with teams frequently changing in size and composition. DET introduces students to emerging technologies, supports them with expert viewpoints and selected literature, and quickly enables “handles” by which students first encounter a new technology, and then in teams, develop and refine final functional prototypes which are showcased and critiqued. Unlike classes that simply use a new technology as an endpoint, DET is designed to enable students to develop and refine the design skills that will enable them to be creative practitioners when encountering a range of current and future technologies. Engaging with these technologies as creative materials.
We will cover three creative materials this semester:
DET is separated into three “blocks”: vision, augmentation, and body, each engage with a specific emerging technology as a design material. For each block (i.e. Vision, Augmentation, and Body) students will progess across four stages:
While we focus on three technologies, we expect students having completed the course to be able to apply the DET methodology and mindset to approach a wide range of emerging technologies, from synthetic biology to blockchain and beyond, all as creative design materials.
|Lectures:||Mon+Wed 10–12 in 220 Jacobs Hall|
|Instructor:||Professor Eric Paulos|
|Prof Paulos' Office Hour:||TBA|
|Final Presentations||Tue 07 Dec during RRR week|
|Public Showcase:||Thr 09 Dec during RRR week|
|MDes Showcase:||Fri 10 Dec during RRR week|
|Final Materials||Due Sunday 12 Dec at 11:59PM|